Showing posts with label Sonic Robo Blast 2 Kart. Show all posts
Showing posts with label Sonic Robo Blast 2 Kart. Show all posts

Wednesday, October 30, 2024

New Super Justin Bros. Character Pack - Now Live!

After several months of hard work, the New Super Justin Bros Character Pack (NSJBCP) is now officially live, and just in time for Halloween!

This will be the future home for all of the characters that I create for Dr. Robotnik's Ring Racers and will be updated gradually as new racers are introduced. If you saw my previous post on the game, you might already know what to expect going forwards, but I'll provide some new and updated info now that the pack is finally available:

  • As mentioned previously, Sonic and SEGA characters will be the stars and focal points of the new pack, and all characters will take a bit longer to get made since I want to ensure everyone gets as much polish and testing as possible.
  • All characters will be available separately in addition to the full pack and will support up to three Rivals. Rivals can be base-game characters, other characters from the NSJBCP, protentional future racers, and existing community characters.
  • Some characters will receive a dual release in both SRB2Kart and Ring Racers. Those that do will be available in the Super Justin Bros Character Pack for Kart in addition to the New Super Justin Bros Character Pack for Ring Racers.
  • Original Characters will be released as part of a separate pack, available from the same page as the NSJBCP
  • Followers will gradually be added over time as well, though for now the pack's earliest updates will be focused on introducing racers.
  • New custom skincolors will accompany certain characters added to the pack. Each custom skincolor will also have a selectable inverse color. All colors will be designed for use on base-game characters as well.
I think that's everything I need to elaborate on for now, so head on over to the message boards and give the New Super Justin Bros. Character Pack a drive!

Friday, May 17, 2019

Sonic Robo Blast 2 Kart: Super Mario Kart Characters Pack

A while back you probably have seen me mention a game called Sonic Robo Blast 2 Kart. I was routinely creating characters for the game until I decided to go on hiatus to focus on other projects, including but not limited to trying to work more on artwork, produce more sprite sheets for a site known as The Spriters' Resource, and work on my Splatoon 2 skills. Plus my workspace (aka my bedroom) was renovated over the course of eight days, resulting in me having to abandon it for almost all of the previous week.

Now I'm back, and my time has been swallowed up still by other things, but I'm still not feeling the drive to work on more SRB2Kart characters. Yes they're in production, but lack of motivation is leading to them taking longer than I hoped to finish them.

Anyways, back on topic. Before announcing the semi-hiatus I was suggested by my friend MMG Mike to adapt all eight of the racers from Super Mario Kart into Sonic Robo Blast 2 Kart. Normally, something like this wouldn't be allowed on the SRB2Kart message board thanks to them being sprite rips, so I had to rely on other means of getting them out into the wild, and I figured this blog would be perfect place to host the project.



So I took a sprite-rip of the eight Super Mario Kart racers I had on hand (but don't remember where I got them from), carefully aligned them, gave them recoverable bits, Mario Kart 64 voices, and (courtesy of community member Tiniest Turtles) mini-map icons, and then declared them finished.

All the characters are given stats that best replicate their stats from their source game, though they should be easier to control now that you're dealing with a more modern, less dated drifting system.

=Download= (V1.0h)

Thursday, December 13, 2018

SRB2 Kart

So you may have heard me speak mention of a game called Sonic Robo Blast 2 Kart on Twitter a few times the past few weeks.

I guess you can say I've been addicted to it and went through the trouble of forwarding ports just so I could host a custom server with all the characters I created for it so far. And that includes the original Super Justin trio of Justin, Roger, and Zax.

To my surprise, the server gathered quite a bit of traffic last night, and while everyone stuck with mostly Sonic characters, there were a few brave souls that tried out one member of the Super Justin trio each. I stuck with the trio pretty much the whole server, though unsurprisingly Justin became my most used in the server.

Everything was chaotic and everyone was trading positions through the tracks like crazy. Heck, I'm not ashamed to admit that I got whooped quite a few times myself.

Hopefully I have enough motivation to continue making characters- it's a very time-consuming project just to finish one character- playtest them, and submit them. Sure I could crank out characters pretty quickly, but now that I have other things to contend with, including the holidays, working on Aozora's Adventure characters and lore, and doing sprite rips, you may have to wait a bit longer until my next character is complete.