Tuesday, November 17, 2020

Ye olde SRB2Kart

 Well it's that time of the year again. For those of you wondering about the status of my Macintosh, yes I got it back, no I didn't get most of the content from the hard drive that failed. I'll touch up on the subject later in the moth so it doesn't hog up this post but lets just say it's not the same Mac and in a nutshell it's a brand new computer.

So where to begin. As you all know I routinely make content for a little game called Sonic Robo Blast 2 Kart and this whole debacle with my Mac's hard drive going dead really set me back quite a bit. I planned to finish and release one of the characters I was developing by late September but my unfamiliarity with Windows when it comes to making art plus the screen size being rather small meant I decided to just take the six weeks off. Luckily some members of the community helped me recover some WIP's I shared previously so I didn't have to start completely over but I did get knocked back a few steps when it came to some of the racers.

For the moment I'm going to spend a few weeks playing catchup with these custom racers so I can finally get something out- in the meantime I've been making some custom "Kartmaker" templates with the intent of helping out others since it became the de-facto way to make racers for some time and there's certain racers that require custom ones to work due to extra frames or having too large of a body to support an 80 x 80 pixel space without resorting to the larger 160 x 160 space-per-sprite template (leaving a lot of wasted space).

Anyways, here's what's on the radar for my projects for SRB2Kart.

  • As teased earlier on this blog, the OC's are still the biggest project I'm developing, containing Justin, Matt, and Amy. All three are being made and will release simultaneously as a pack separate from the SJBCP. Justin and Matt are 8,3 and 7,4 respectively, while Amy is 7,9.
  • Roger and Zax will start work sometime after while I'm busy with other racers. Their stats (4,2 and 8,6) will not be changed and they will be joined by newcomer Tan Tan with a stat spread of 3,1.
  • For the regular SJBCP pack, the first new racer released since last July will be Neku Sakuraba from Square Enix's The World Ends with You, with 8 speed and 6 weight. He's been stuck as a WIP for a while and I'd like to get him finished so the fast middleweight section has a new rep.
  • Following the completion of Neku Sakuraba is another duo of characters that I've had on the mind since last year: Berecca and Van from GungHo Online's little multiplayer Switch game Ninjala. These two Ninja-Gum powered children will be speed-focused lightweights at 9,3 and 8,4 respectively.
  • The last major characters on the lineup and the final duo will be too reps from Konami's Metal Gear Solid series: Solid Snake as he appears in Metal Gear Solid 2: Sons of Liberty (along with other games that feature Snake with that particular look), and Raiden from his big starring role in Metal Gear Rising: Revengeance. Since a Snake racer has already existed for a while, I'll be giving my interpretation a more unique feel with a larger overall build and slower yet heavier stats (2,9). Raiden meanwhile will be the pack's 9,7 representative and like with the Ninjala characters, Solid Snake and Raiden will both release at the same time.
  • From there, future reps will be slowly worked on over time, with a dose of slower, acceleration-focused characters to balance out the large number of speedy racers in the pack.
  • When it comes to remakes, the current Vinesauce duo will be taken out of the abridged pack (a smaller-scale version of the pack intended for netgame servers with lots of characters) around when either the Ninjala or the Metal Gear Solid duo join the pack. In their place, both streamers will get a full respite from scratch and will be joined by one extra member, Imakuni, a streamer more closely connected to the Sonic series than either Vinny or Joel. Outside of this, Scott might get a from-scratch resprite (plus Beat but that's more on the fence compared to Scott) and one extra character, a remake of "Stevo" from a few net game servers, will be made and released as a separate add-on.
Further plans are TBD.

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