Saturday, September 22, 2012

Bayonetta's Back, and the fans couldn't be any happy.

Really couldn't be happy.

For a little over a week, people everywhere started hyping up the sequel to the immense 360 and PS3 hack & slash game, featuring the return of everyone's favorite black-haired witch that can turn any scenario into a day down at the strip club. However, given that the original Bayonetta wan't on the Wii, fans in my eyes presumably only wanted the sequel on those consoles that people only say are superior to Nintendo's thanks to the graphics and lack of any tacked-on motion based gameplay, and let's not forget the "childish" themes.

I'm going to bring up here that the Wii U is rumored to be many times more powerful than either the 360 or PS3, which means room for more scenery and unnecessary animal transformations that'd cause you to launch yourself off when you're performing endless cartwheels to avoid enemies. Plus, if this is the treatment something like Bayonetta is being given by fans, why they're not picking on Rayman Legends is beyond me.

As you can tell, I'm more of a Nintendo guy than a Sony or Microsoft one. Granted I do like all three companies as the developers that work for them produce one solid A title after another, But even if I could still get the sequel had it been released on any of the big three, I'm kind of in favor of Nintendo publishing the game onto their upcoming console since after all, they've been getting a backlash (at least in my perspective) ever since the original Wii first came out, since it wasn't as powerful as either of it's competitors; and many of the third party titles released early in its life were below average at best, and their quality wouldn't be increasing until well after Microsoft and Sony already established a healthy fan-following. Take your pick on whenever this ended up in your favor or not.

I'm not sure if I'd really get into playing Bayonetta 2 since I kinda lost faith in the original only after the fifth chapter and finding out the game's crazy length; It runs 22 chapters from what I've read online, and the strict Medals system didn't help. You die maybe twice or more in a single chapter, you're doomed to getting a Stone trophy. And to be entirely fair, you could get higher through constant re-playing of the chapters to understand all those "Press a Button to Avoid This" moments and increase your health and library of moves. Regardless, I may very likely still buy the game since, well, it's Bayonetta. Even if I don't play/watch/read something, I'll still have it for when it goes out of print.

Hopefully this new installment isn't going to star an entirely new-looking Bayonetta like with what happened with the Devil May Cry series, even though Capcom would still end up using the original design of Dante for Project X Zone. Whoops?

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