Showing posts with label Super Justin. Show all posts
Showing posts with label Super Justin. Show all posts

Friday, August 13, 2021

2009 called, they want their Super Justin art back.

I think it's a fair thing to say that I've come a long way since the era I first joined the internet, and while I'm still trying to get my motivation boosted (which is hard where there's still a pandemic out), clearing out some of these smaller projects and occasionally jumping into tutorials for the 3D art tool Blender, with Game Maker to follow soon enough, I figured I'd drop some of the better and less rushed content I produced during my freshman year (and the first month in sophomore year) in high school.

Unfortunately one thing that will always strain this era of Super Justin was its... complicated relationship with the doujin-soft game Rosenkreuzstilette. To make a long story short, trying to make brother figures to well-liked characters and have the resulting designs be much weaker and cartoony (both in design and personality) didn't exactly work, and the series not knowing what age demographic it was trying to appeal too didn't help either. Thus, many of the Super Justin arts of the time also co-starred censored versions of one or more of the Rosenkreuzstilette girls- which of course won't fly in this new era where I've shifted from a failed series that doesn't know what demographic it's aiming for to an ongoing series in production with a defined target demographic. So for that reason I won't be showing anything that I can't easily crop/edit out, and anything that was "early Photoshop hell" won't be shown either because they scream unoriginality and are easily the most cringe-inducing works of the lot.

This particular art from April 20th was posted just a little under one month since joining DeviantArt. It was a celebration of having posted 100 individual artworks to the site, many of which came from when the then-modern era of Super Justin began in August 2008. Those will likely be dumped in a separate post (if at all) since most of them were made in MS Paint on Windows 2000.
These next two subjects come to us from April 23rd, 2009. This was the period when "early Super Justin" was starting to develop an art style, but it still remained heavily stylized and cartoony. That said it's very apparent the art was made quickly and with nothing resembling consistency- just whatever I had on the mind at the time and something that'll be a recurring theme throughout this post. Body parts having different sizes, no attempt to clean up the lineart when I scanned it to color in, etc.

This particular art was another milestone pic and features Justin's brother Matt and his sister Amy- the latter of which would be retconned into his older cousin due to her taller, more mature build.

Of course, Tan-Tan would get his own art later that day, drawn on notebook paper as with many of my character arts of the time. Despite its resemblance to a character sheet for a newly created cast member- this wasn't the first appearance of Tan-Tan in the slightest as he debuted months prior in September 2008 as a robot buddy to Justin (sort of what Rush is to Mega Man). Tan-Tan's simple design compared to the human figures I was more familiar with let me really play around with his emotions and personality and he would sneak into other, unrelated pictures as a comic foil to Justin just as much as he was a buddy. He even got a second character sheet in early October 2009 that was a little more polished and had new emotions, but because this was around when I canceled Super Justin, it was never scanned and colored in. Besides, I don't think anything I do nowadays with Tan-Tan will ever top "smug Tan-Tan".

April 29th brought a series of powered-up arts of Justin, featuring four elemental powers (fire, thunder, ice, and water) plus a Mario-inspired Raccoon form and a Kirby-inspired Jet form. Many of these powers would be retained when the torch was handed over to Aozora, but with more diverse transformations beyond a straight up palette swap (starting from later on, at least).

On May 15th, the full realization of the Super Justin universe being greatly grounded around Rosenkreuzstilette was created- a mock-up title screen of "Rock-Justin" with the most cursed running pose I think I've ever drawn. The project itself was literally "diet Rosenkreuzstilette" in structure and the levels were going to be more typical Mega Man fare than the medieval-gothic Castlevania feel that RKS used. To no one's surprise, it was canned when Super Justin folded and eventually turned into the Rock-Aozora series, reusing some of the Rock Justin concepts but taking the ideas in a less derivative direction and featuring an ensemble of entirely new characters created in late 2011 and early 2012. If Rock-Justin was re-created today, it would play drastically different from your typical Mega Man game, feeling almost like a faster-paced Burst Chaser hack.

Speaking of Rock-Aozora, it was even meant to have a sequel! On May 20th, I introduced the ensemble of Dan (top left), Inferno (top right), Richard (bottom left), and Wrenchi (bottom right) to DeviantArt. They were only slightly more unique than the likes of Roger and Zax, with only Richard being explicitly based on a Rosenkreuzstilette character. Since the four were more B-list creations and didn't last as long as the original Super Justin cast from 2008, I didn't do as much with them compared to the likes of Justin, Roger, and Zax and promptly swept the entire quartet under the rug when Super Justin hit the bucket.
May 28th saw the release of the first of three group shots featuring the Super Justin cast of the time, and just to give you a taste of how much I didn't want to show, everything pertaining to characters I didn't own were all mosaic'd out. That's how much of an old shame many of these pics were for the time and I wouldn't know what to do if I had included more.

Noteworthy in this pic are three characters not seen in prior posts: Isamu (cyan), Otzi (light blue), and Stitch (green). The latter two were both scrapped and wouldn't return for the reboot since I thought they were extremely weak designs (shorts and a basketball uniform? Really?!). As for Isamu, I kinda stopped eventually doing things with him beyond making him a foil to Tan-Tan (a foil to a foil, I guess).
Before you know it, it was June. The whole "Quantity versus quality" thing was still getting out of hand, especially with those "early Photoshop hell" pics still cropping up every now and then. They seemed to become more prominent on certain days but my normal traditional arts still appeared to hold them off. And June 2nd brought the return of Fire Justin for one last piece made with colored pencils. It at least managed to come out decent, but it still has obvious issues if you know where to look. I mean, wow, that color job on the background.
On June 9th, I posted this for what was my fifteenth birthday, in perhaps one of if not the only time I ever made celebratory birthday art. And now here I am, twelve years later not really bothering to do the same thing due to the cavalcade of other projects I've gotten to (and plus I was already working on new art for Justin at the time this year) The small Justin candle topper would have been a cute custom accessory for a cake but I'm not sure if I'd ever attempt to light it...
June 10th saw the arrival of the second of three group shots featuring the Super Justin cast at the time. Of course it was covered in Rosenkreuzstilette characters so I had to crop out all but four of the rest of the subjets in the image (and they would be harder to pixelate). This particular illustration features Justin, Otzi, and Zax, alongside another character in blue named Koreno. He was another character that... wasn't designed that well in hindsight, suffering from the same issue as Otzi and Stitch and not making it to the reboot.
Then came the third group shot with an even bigger ensemble that was posted on June 14th, but it somehow managed to look even worse than the full version of the second group. The only part I'm comfortable with showing is Justin, since I was so proud of it back in the day that it became my profile pic for a while on DeviantArt.
Things would go quiet for the rest of June. This art from June 23rd was, ironically enough, posted before shit hit the fan, and it was a very fitting metaphor for what was to come. Some offscreen drama erupted and I further realized that my rushjob quantity versus quality art style wasn't fit for what I was trying to accomplish, so in came the beginning of the end for what was the original Super Justin series throughout the remainder of July, August, and September.
...Okay, I lied. Before June ended, a new piece featuring Inferno was released on June 26th, and if you need further proof that my ability to make backgrounds only barely evolved since 2009, here you go. My year of learning Photoshop in 9th grade graphic design class in high school had come to an end and I would not get to use Photoshop in the class again until 11th grade kicked off in 2010, and by then Aozora had already started development.
July 1st brought in a hypothetical design for early adult Justin, which added some more visual flair to his outfit. It unfortunately didn't stick for his younger self and before you know it Justin was back to his original ensemble. I was still posting art regularly and continued to upload multiple artworks, but I attempted to brach out with more non-Justin art and artwork that featured the Rosenkreuzstilette cast completely separate from the Justin cast.
July 15th brought the final piece of Koreno to the masses and sure my digital art was getting slightly better but some of that stink from earlier in the year was still there and Koreno's design remained underwhelming even though it was now more than just a swimsuit.
July 18th got a new piece of Dan artwork, and at this rate I was realizing Dan was another character that I wasn't particularly fond of, and for many of the same reasons as Koreno. You have to really, really work to make a "walking shirtless scene" both cool and enjoyable, and when the chests lack any sort of muscle detail they just look boring. This wasn't the last time we would see Dan, but he wouldn't be a prolific character behind the scenes by any means.
July 24th gave Tan-Tan another piece of time in the spotlight, alongside two other robots with the same build as him: The super-bubbly San-San and the highly dramatic Ran-Ran. While I did make an effort to distance them in both appearance and personality, San-San was very much the "Ms. Pac-Man" to Tan-Tan and Ran-Ran was yet another foil to him when Isamu already played the role.
Realizing my efforts to get into digital at the time (as you saw with Koreno and Dan) weren't really working out, I decided to step back into making traditional art, starting with this group art of the original five boys from the era in Justin, Roger, Zax, Otzi, and Stitch performing in a band in a recreation of the "Sonic the Hedgehog Band" image meant for the original Sonic the Hedgehog. It easily eclipsed the three massive group shots I made earlier in the spring in quality, with more on-model characters than what was previously done.

The artwork was made on August 26th and by then I started to give myself more time with each drawing than I had earlier in the year, relying less on quantity in favor of making each piece more polished. This was also when I began to invest more heavily into normal Rosenkreuzstilette art, phasing out the censored designs I was using in favor of the real deals and not letting the Super Justin cast cross over with them as much. This would also be the last time the characters' "classic" looks would be used since I first developed them all the way back in 2008- just one month shy of their first anniversary. It also marked the final appearance of Stitch- while I did have plans for him years later in 2013 to redesign him and make his appearance more interesting, the idea never happened and after losing all traces of what it would have been to the hard drive crash in 2020, it will likely never come to be, considering I went all in on Justin, Roger, and Zax being the main trio and Aozora being a much more enjoyable 'venture for me these days when it comes to full art (considering it took me quite some time to finish the new 2021 Justin render due to pandemic fatigue among other things).
On the other hand, it wouldn't be the end of Otzi just yet as he would get one last pic to himself on August 31st in new clothing in addition to a group shot with some Rosenkreuzstilette characters the same day- and it would be the very last time the Rosenkreuzstilette cast would appear alongside the Justin cast. While this new Otzi appearance was an improvement, the "makeup" around his face and hair was maybe a little too much (and it was obviously a brush with no trimming to the edges) and a simple kimono could only do so much to improve what was previously a character wearing nothing. Otzi, of course, wouldn't see another image featuring himself when Super Justin would retire, and would be excluded from the reboot.
And here it is: the ending of the end. September would be mostly filled with more Rosenkreuzstilette art and some meme posts, but some Super Justin art was ultimately produced. Despite that, this would be the final month of Super Justin's original run. September 1st brought a simple pic of Tan-Tan and the last one I have on record for the little bugger before the reboot. It was also very experimental, going all in on a minimalist tri-color style that honestly doesn't take advantage of the yellow and white as well as it could have.

Tan-Tan would survive into the current era of Super Justin, but his counterparts San-San and Ran-Ran were both dumped, combining small traits of them into Tan-Tan thanks to his highly variable personality and "acts of comedy".
September 10th brought in new artwork for Amy, though the attempt to make it a full size definitely hurt the quality of it, considering I was more used to smaller and medium-size figures that didn't take up all of the paper. This would be the last time Amy would get any art and indeed, from here on out it would be the "final" appearances for everyone.
Following the Otzi redesign, I began redesigning some of the regulars that have been sticking with the series since the new era started to improve their designs. On September 18th, the new Roger you all know today and the one I've shared previously on this blog would be created, taking the design from the May 28th group shot and upgrading it. Gone were the Kamina glasses and instead a slick orange visor was added since I thought it complemented his look better and gave his hair more form. His wings would also change later on in the reboot to more typical bat wings as they looked more powerful and practical while still complementing Roger's overall look (I've yet to draw them though).
Two days later on September 20th, Zax got his overhaul as well. It was an improvement, yes, but it was still with its problems. Namely, it was way too revealing and the idea of a "beach scientist" did not work with this look. I had since updated the look in modern times changing the red shorts into mahogany pants, fixed the shoes, and did some tweaking to the arms to make them more anatomically correct. The giant mallet that was first drawn onto Zax in the June 10th group became his staple "morph arm", though in the future I'd like to make the arm larger and robotic with metal platings while keeping the transformation aspect intact, shaping the arm into different forms as his arm here already does. Rocket boosters for fast speed, spiked hands for smashing more quickly than the hammer, drills for tunneling through the ground, literally I could be here all day but I have to get this finished eventually.
September 22nd would become the final date of regular art for Justin and pals. A new Justin render would join the two existing fullbody renders (albeit without shading and some slanted anatomy until later when I edited it post production) and the new characters created on May 20th would get one final piece of art together. Dan kept the same overall design but had more defined abs, a more consistent hair shape, a longer skirt, and a few visual changes to the spear. Inferno got more buff and had his collar transformed into a scarf, Richard's shirt was made to cover up his navel and his jacket had buttons added on, and Wrenchi swapped his wrench with one that was more visually appealing. Even with these updates, it unfortunately wouldn't "save" the project, as days later I would declare the Super Justin series ultimately finished and retired.
The last day anything resembling Super Justin would release would be September 24th, featuring the return of his Mario/Kirby-style transformations in addition to four based off of Rayman 3. Following the decision to cancel the project, I left the arts up for a small bit before going through and removing (or rather, stashing) everything related to Super Justin uploaded across those six months a few days later. It was a good spring and a good (if stressful) summer for the crew but me wanting to do something more original without outright snatching existing characters overpowered my thoughts as the sixth and final month posting the crew online to DeviantArt and the thirteenth overall since they were first developed came to a close.
October 2009 would see the entry of Aozora and his initial crew as early as the 21st of five as I shifted into doing more polished fanart while developing the first phase of Aozora in the background. The Rosenkreuzstilette girls continued to stick around in my DeviantArt gallery, completely disconnected from any of the changes they underwent to "censor" them in Super Justin. 2010 was filled with the characters until a little over halfway into the year, and as I shifted more towards Aozora character art in 2011, the last piece of fanart I would make for Rosenkreuzstilette would be in April of that year. Even today, the way I draw the more elegant and "cutesy" women was directly based around RKS and you can still see that today with characters like Talisha or Mignonette.


And that puts the initial run of Super Justin to a close. I do have other artwork from earlier in the Super Justin series depicting the characters but I don't have access to them as of now. Today, the characters exist in Sonic Robo Blast 2 Kart, with Justin, Matt, and Amy playable in their own dedicated pack (with Roger, Zax, and Tan-Tan in the works but they'll be ready "When They're Done"). I've also been considering doing more traditional sketches better displaying some of the new looks/abilities the characters would have, intervened with trying to get things off my to-do list, make new Aozora art, learn some 3D modeling, and finally figure out programing so I can bring one of my game ideas to life. But that's another story.

Wednesday, October 7, 2020

The return and retool of Super Justin

Long ago, you may recall back when I was a teenager I crafted a project named "Super Justin". Needless to say it was an absolute mess and after roughly seven months of existing on the net, everything about it was dropped. Today I still look back at certain stunts I did with the project in pure disgust but I still saw a very small glimpse of hope for it, and for the past few years I've been toying with the idea of bringing it back to an extent, but with a massive overhaul that gives its main cast better characterization and does away with all of the controversial elements that the project was associated with back in 2009.

I sort of teased this idea when in late 2018, I re-created what I nowadays consider the "main trio" (Justin, Roger, and Zax) into SRB2Kart, a game that readers of this very blog should be familiar with.

Eventually they gained a small niche among the game's custom character community and I decided to give them further revamps and retools, similar to what I recently did for most of the other characters I made for the game in its first three months. This includes giving them new sprite sets to put them on par with my newer racers while also reintroducing two characters originally envisioned as siblings to the fictional Justin. Due to circumstances regarding my Macintosh I had to delay the project, but it will re-enter full swing once I have everything (hopefully!) restored.

Otherwise here's a list of changes that I plan on launching in this reboot (yes, a list, you know I love these!):
  • Justin is same ol Justin, a 14-year old with a heroic but zany and immature personality at his worst. He's mostly like if Mario, Sonic, and Monkey. D. Luffy were conjoined into one character personality wise, but out of all of these characters his personality is more like the latter two. His super speed is downgraded to just being able to run quickly, akin to the classic Sonic games, though he can still do Sonic's rolling maneuvers including the Spin Dash.
  • Justin's brother Matt, age 15, is given a unique, more slender form instead of copying and pasting Justin's. He remains as the "Luigi" to Justin's Mario, being slightly more cowardly but more mature, intelligent, and a bit snarky (especially in competitions). He shares Justin's moveset, except he's not as fast, but in return has better acrobatic abilities especially on the jumping side (if a bit slippery).
  • Amy and Rebecca are no longer siblings but instead older cousins to Justin and Matt, bumped up from being teens to proper adults aged at 19. They're both jocks (especially Amy who now has a small noticeable amount of muscle) and continue to wield their old weapons (Amy's hammer, Rebecca's magic wand). While Rebecca remains overly pleasant and sociable, Amy is turned into a more smug, irate, and easy to upset figure, but otherwise is still protective of her younger cousins and their friends.
  • Roger, aged 13, is altered into a human/beast child instead of going through further mutation as the story progresses, though his levitating wings are replaced with more proper vampire wings from the get-go. To make his outfit more modest, his shirt will be changed from a wrap that goes around his chest to a fitness tank custom-made to better support the fact that he has wings intruding from his back (with a giant zipper on the back). Personality-wise he's still smug and a bit of a brat when he's angry, but his intelligence is bumped up to better make him the "Tails" to Justin's Sonic, though his engineering traits are not as pronounced as Tails'.
  • Zax's outfit shows less skin compared to the 2009 version while still incorporating the theme of a scientist/researcher as the new standard to his look. Meanwhile, the Hawaiian-style "summer" getup from 2008 is still used for when he's on break, altered to provide improvements. Zax is 17 years old in this retool and retains the magnetic liquid metal morphing arm (with several different forms than what he was usually drawn with in '09).
  • Tan-Tan still remains a loyal robotic partner to Justin in the cases where Matt and Roger don't, including flipping his main body upside down so Justin/anyone else can surf on it. To prevent redundancy, the similar characters San-San and Ran-Ran will likely be dropped out of this reboot in favor of fleshing out Tan-Tan further.
Anyone not listed here will either be replaced or removed. Mostly since a number of the designs strike an uncomfortable itch and are a little too close to what was wrong about Super Justin and why it got canned in the first place. I've changed a lot since then and I'd rather keep the main cast short and sweet instead of turning it into something large and complex like Aozora (and Aozora has a very good reason to be as big as it is). Additionally, Justin will get a new adversary to oppose- and he should be a large improvement over any of the previous adversaries he had in the past, even in the incarnations of him prior to me entering the online world.

Tuesday, February 21, 2017

Sunset Justin

So I guess this is what happened to Justin after his series got canceled back in 2009 to make way for Aozora's Adventure; he became a Sunset Overdrive character obsessed with denim and Hawaiian shirts and split himself into a female counterpart.

...Might make the male my personal avatar, depends.

Thursday, June 30, 2016

Scrapped concepts: "New Super Justin Bros" Fruit Gang

For maximum effectiveness, read the blog while listening to this: https://www.youtube.com/watch?v=pY4iFK8IooA

After some thinking, I decided to re-show show some concepts for something that died along with Super Justin.

Back in 2008, Deepercutt released his Youtube Poop "HIT ME!!!", being my first exposure to the One Piece universe, and the following year I suddenly got the idea to remake New Super Mario Bros with Justin (of course) in Mario's place with some Sonic-themed gameplay and speed elements and with harder, Mega Man-styled bosses all powered by Devil Fruits, while Justin was stuck with using traditional Mario-styled powerups which didn't reach the same effects power-wise.

These "Fruited characters" would all replace the encounters against Bowser Jr. and each of the World bosses, fighting with the strategy and skill of a Mega Man boss.


Wile their names of the Fruit Gang above (sans the one on the far left- see below) have been lost in time thanks to the shutdown of the Super Justin Wiki, the Devil Fruits they would've used is still present.
The pixel art shown above was made on February 28th, 2009, a month before I entered the online world). From left to right, this would've been the order the player would've met and fought them:

1-Fortress: Gomu Gomu (Rubber)
1-Castle: Bomu Bomu (Bombs)
2-Fortress: Baku Baku (Eating)
2-Castle: Bane Bane (Spring)
3-Fortress: Toro Toro (Strange liquid, changed to Water in this game)
3-Castle: Chi Chi (Custom Blood-based fruit)
4-Fortress: Beri Beri (Orbs)
4-Castle: Goe Goe (Sound/Voice)
5-Fortress: Shari Shari (Wheels)
5-Castle: Hie Hie (Ice)
6-Fortress: Kochi Kochi (Hardening body parts)
6-Fortress 2: Toge Toge (Needle/Spikes)
6-Castle: Mera Mera (Fire) (related to Goro user)
7-Fortress: Supa Supa (Blades in limbs)
7-Castle: Goro Goro (Electric) (related to Mera user)
8-Fortress: Horo Horo (Ghosts)
(Anything beyond would've used the game's more major villains, who aren't powered by fruits)

Below are artworks that accompanied the drawing of the pixel art of the characters above, which are both as of now seven years old. By then my knowledge of One Piece itself was only a year old and when the seven-character group was drawn (on May 11, 2009), it wouldn't be until five months later when I would give the series le boot and put Zora in it's place.
The following art (minor Nightmare Fuel warning) predated the above by about a month (April 2nd), and showed the World 3 bosses exclusively, including the "Chi Chi no Mi", the game's only exclusive Fruit.

In-between the two artworks, the Gomu Gomu no Mi user also got individual artwork of his own, on May 1st. He is the only one with his name still known: Hota. (Which ironically stands for "Firefly", nothing in relation to his rubber-themed powers.)
Do not take this as a sign that these characters may return in some way (and if they do, don't expect them to be put into Aozora or any other actual "series" for that matter). They're far enough away from Super Justin that there should be no problem showing them off. Especially since I feel like I could do a "Draw this Better" scenario to show how different the characters would look in this age after seven years of absence.